VoidGenerator

VoidGenerator

Source: https://www.spigotmc.org/resources/voidgenerator.25391/

This plugin was added because JimmyDaRat wanted it.. and like most things Jimmy starts it was abandoned very quickly and never used again… typical… but it remains on the server for future use

Create custom void worlds with a powerful and lightweight generator system that allows you to add countless empty worlds.
Voidgenerator is made to handle all aspects of how you create void worlds.
Now includes full biome control!โ€‹

 

This plugin should be compatible with most world management+creation plugins. It will not override any vanilla/default generators but it will establish its own tools to create the worlds defined by you. (This will never override any existing worlds and only be taken into effect once new chunks get created.)
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STEP 1
Setting up the bukkit.ymlย (ย recommendedย )

First, open up theย bukkit.ymlย file from your server directory and go to the end of the file. Here we add the worlds we want the plugin to generate. This snipped needs to be added to the end of the file:

Code (YAML):
worlds:
<worldname>:
generator:ย VoidGenerator:<biome>

โ€ขย <worldname>ย – This is the name of the world you want the plugin to work in.
โ€ขย <biome>ย – is an optional parameter. Leaving the value out, is equivalent to specifyingย THE_VOIDย as the biome to use. If you want the vanilla biome grid, simply apply the valueย VANILLA. All possible biomes for the latest spigot version can be foundย here.
โ€ขย Void darknessย – start at around Y=64, if you want them to start at Y=0, set theย level-typeย in theย server.propertiesย file toย FLAT.

Code (PROPERTIES):
level-type=FLAT

STEP 2
Worldmanagement

If you are using VoidGenerator for your default world and are not using any worldmanagement plugins like Mutliverse, you are done here. Reload your server and the plugin should function as intended.
In case you are running a world management plugin likeย Multiverseย this is important for you. If you are not using Multiverse use the corresponding commands from your plugin of choice.
You have three different choices,ย Createย a world,ย Importย a world and/or use theย default world.

Create:ย Use the following command, when creating a new World:

HTML:
/mv createย <worldname>ย <env>ย -g VoidGenerator:<biome>ย -t FLAT

โ€ขย <worldname>ย – This is the name of the world you want the plugin to work in.
โ€ขย <env>ย – represents the environment of the world, useย /mv envย to see a list of all possible environments. Most common ones areย NORMALย andย NETHER
โ€ขย <biome>ย – is an optional parameter. Leaving the value out, is equivalent to specifyingย THE_VOIDย as the biome to use. If you want the vanilla biome grid, simply apply the valueย VANILLA. All possible biomes for the latest spigot version can be foundย here.
โ€ขย Void darknessย start at around Y=64, if you want them to start at Y=0, set theย level-typeย in theย server.propertiesย file toย FLAT.

Code (PROPERTIES):
level-type=FLAT

Import:ย Use the following command, when creating a new World:

HTML:
/mv importย <worldname>ย <env>ย -g VoidGenerator:<biome>ย -t FLAT

โ€ขย <worldname>[/COLOR] represents the name of the world you want to generate.
โ€ขย <env>[/COLOR] represents the environment of the world, useย /mv envย to see a list of all possible environments. Most common ones areย NORMALย andย NETHER
โ€ขย <biome>[/COLOR] is optional. Leaving the value out, is equivalent to specifyingย THE_VOIDย as the biome to use. All possible biomes for the latest spigot version can be foundย here.

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Default world:ย We already specified the generator in theย bukkit.ymlย file. But we also need to change the generator in our multiverse world file to:

Code (YAML):
generator:ย VoidGenerator:<biome>

STEP 3
Restart

Restart your server for all the changes to take effect. If you configured everything correctly, the generator will work in all newly created chunks. If you still have issues, visit the discord linked down below to get help quickly.โ€‹

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To be notified of an updated plugin version on spigot you need this permission:

voidgenerator.notifyupdate
The permission applied to operators by default
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If you having issues with the setup, want to get some features implemented, need to get that one very important question answered or just want to chat to some of the people using my plugins?

> > > Join the Discord < < <

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